I recently had to write a Blink layout test ensuring that a piece of code returns the current time. I am documenting the stages I went through, hoping to provide both entertainment and an appreciation for the importance of using code that has been thoroughly tested instead of rolling your own.

Let's start by formalizing the task at hand: given a function code, we want to write a test function test that returns true if code's return value is the current time, and false otherwise.

Revision 1: Direct Comparison

The straight-forward comparison method is relatively straight-forward.

var test = function (code) {
var result = code();
if (result instanceof Date || typeof(result) == 'number') {
return false;
}
return result.valueOf() === Date.now().valueOf();
}

I'm using ===, like 99.99999% of JavaScript code should. I used valueOf() to convert Date instances into numbers, because different Date instaces are never equal. Conveniently, valueOf() works the same way for both numbers and dates, so I don't have to worry about whether Date.now() returns a Date instance (which is true in some browsers) or a number, as the specification says.

new Date(100) === new Date(100) // Always false, can't use equality on dates.

This test will probably work on your machine, and will most likely pass a continuous integration suite. However, it is a flaky test, meaning that at some point it will fail. Let's write some code to prove that.

var proveTestIsBroken = function () {
var good = function() { return new Date(); }
var i = 0;
while (true) {
if (!test(good)) break;
i += 1;
}
console.log(i);
}

On my machine, running this in the Chromium dev tools comes up with a number in less than a second.

Revision 2: Stubbing

In many cases, a great way to solve this problem is to stub the Date API used by the code being tested.

var test = function (code) {
var stubbedTime = 1384868334920;
var realDateNow = Date.now;
var realDateConstructor = Date;
Date = function () {
return new realDateConstructor(stubbedTime);
};
Date.now = function() { return stubbedTime; }
realDateConstructor.now = Date.now;
try {
var result = code();
} finally {
window.Date = realDateConstructor;
Date.now = realDateNow;
}
if (!(result instanceof Date) && typeof(result) !== 'number') {
return false;
}
return result.valueOf() === stubbedTime;
}

This code is a bit paranoid, and is probably overkill for specific cases. It stubs now() on both the stubbed Date constructor and on the real constructor, so all the code() variants below would be recognized as correct.

  • return new Date();
  • return Date.now();
  • return (new Date()).constructor.now()

The biggest advantage of this approach is that the stubbed current time is consistent across tests, which makes for very robust tests. In return, we pay the usual price of stubbing and mocking, namely our test doesn't prove that code() returns the current time, it merely proves that it calls some API and passes down its return value. Assuming that the underlying APIs are solid and will not change, the trade-off is usually worth it!

At the same time, this approach does not work if code() uses an API that we can't stub, or if we really want to assert that it returns the current time.

Revision 3: Time is Monotonic

The clever code below takes advantage of the fact that time is monotonic.

var test = function (code) {
var startTime = Date.now().valueOf();
var result = code();
var endTime = Date.now().valueOf();
if (!(result instanceof Date) && typeof(result) !== 'number') {
return false;
}
var time = result.valueOf();
return (startTime <= time) && (time <= endTime);
}

Sadly, this test is still not bulletproof. proveTestIsBroken() will terminate if our assumption of monotonic time breaks down. Most computers use NTP to keep their clock synchronized, so the clock might still be adjusted backwards. test is still flaky.

Revision 4: Sometimes, Time is Monotonic

A straight-forward fix for the NTP issue is below.

var test = function (code) {
while (true) {
var startTime = Date.now().valueOf();
var result = code();
var endTime = Date.now().valueOf();
if (startTime > endTime) {
continue; // Time went backwards. (NTP adjustment?)
}
if (!(result instanceof Date) && typeof(result) !== 'number') {
return false;
}
var time = result.valueOf();
return (startTime <= time) && (time <= endTime);
}
}

The sight of while (true) makes experienced programmers wary, as it can turn into an infinite loop under the right cirumstances. In some cases this will be catastrophic. Most test frameworks implement a timeout mechanism, so the consequence of an infinite loop will be a cryptic error message, and possibly slowing down other tests that are queued up to run on the same machine. Still, test failures are better than timeouts.

Revision 5: Time is Usually Monotonic

We can get rid of the while (true) if we assume that NTP updates are infrequent, and just bail if the time keeps moving backwards.

var test = function (code) {
for (var i = 0; i < 1000; ++i) {
var startTime = Date.now().valueOf();
var result = code();
var endTime = Date.now().valueOf();
if (startTime > endTime) {
continue; // Time went backwards. (NTP adjustment?)
}
if (!(result instanceof Date) && typeof(result) !== 'number') {
return false;
}
var time = result.valueOf();
return (startTime <= time) && (time <= endTime);
}
console.error("The clock is too broken to be used in tests.");
return false;
}

We still have to assume that when the clock is adjusted backwards, the jumps are relatively large. If there is a small jump backwards right after startTime is read, but code() takes long enough to run, endTime might still be greater than startTime, causing test() to return false even though code() might be correct.

I will stop here for now, but reserve the right to update the aricle if the code above proves insufficient.

Credits

All the clever bits in this article are lifted from code review comments contributed by various Chromium reviewers. The mistakes are all mine.